Resources, Arms and Armor

Blood Armor
Cost 9
Required: Might 4

Abyssal Armor (destroyed if fiend owner dies)
Heavy (Counts as 2 items)
Requires a sacrifice once every thirteen days (a stranger must be killed)
Defense Bonus of +8



Bariaur War Club
Cost 5
Required: Bariaur

Two-handed
Speed: 3
Damage: 1d8+1



Doomguard Mail Hauberk
Cost 8
Required: Might 4, Doomguard Armory

Heavy (Counts as 2 items)
Defense bonus of +7



Doomguard War Sword
Cost 5
Required: Doomguard Armory

Speed: 5
Damage: 2d4+1



Doomguard Scimitar
Cost 4
Required: Doomguard Armory

Speed: 4
Damage: 1d6



Doomguard Gladius
Cost 4
Required: Doomguard Armory

Speed: 6
Damage: 1d4+2



Doomguard Studded Leather Armor
Cost 3
Required: Doomguard Armory

Defense Bonus of +3



Modron Sheet Armor
Cost 5
Required: Modron

Defense Bonus of +5



Githyanki Triple Crossbow
Cost 4
Required: Githyanki, Agility 3

Takes 3 rounds to load
Roll 3d20 to attack, 2nd and 3rd bolts have a -3 penalty to hit
Must choose 3 separate targets

Speed: 4 (3 rounds to re-load)
Damage: 1d4
Range: 50’


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Resources, Arms and Armor

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